On Mon, Nov 25, 2002 at 05:44:42PM +0100, Ove Kaaven wrote: > On one of my machines, I have a radeon 7500 (32MB DDR actually), and a > couple of days ago I tried the current dri-trunk debian packages on it. > But trying to run a 3D game through WineX causes a crash. So, I got the > source, got a backtrace, and tracked the problem to the current > implementation of EXT_secondary_color: the radeon_SecondaryColor3ubEXT > function in radeon_vtxfmt_c.c dereferenced vb.specptr, which was a null > pointer, likely because lighting was enabled at the time or something. > WineX calls glSecondaryColor3ubEXT(0,0,0); just in case when the game > doesn't provide any colors, so it would probably be ok to ignore the call > in this case, but crashing is no good. How should this be fixed?
I'll take a look at this. -- Smile! http://antwrp.gsfc.nasa.gov/apod/ap990315.html ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel