Alan Cox wrote:
I'm not sure I understand what you're saying.On Mon, 2003-01-13 at 15:42, Brian Paul wrote:If direct rendering is not available, we use indirect rendering (send GL drawing commands over the wire to the Xserver). The Xserver in turn executes the GL commands.
So am I correct in thinking server side acceleration for old hardware that
is very hard to make do DRI is a case of implementing acceleration in the sever side mesa software renderer ? (a large case Im sure)
I can't imagine a scenario where we would have hardware 3D acceleration for server-side rendering, but not for client-side direct rendering.
A long outstanding project is to allow the server to load and use the DRI hardware drivers so that indirect rendering is hardware accelerated.
-Brian
-------------------------------------------------------
This SF.NET email is sponsored by: FREE SSL Guide from Thawte
are you planning your Web Server Security? Click here to get a FREE
Thawte SSL guide and find the answers to all your SSL security issues.
http://ads.sourceforge.net/cgi-bin/redirect.pl?thaw0026en
_______________________________________________
Dri-devel mailing list
[EMAIL PROTECTED]
https://lists.sourceforge.net/lists/listinfo/dri-devel