Alan Cox wrote:
On Mon, 2003-01-13 at 15:42, Brian Paul wrote:

If direct rendering is not available, we use indirect rendering (send GL drawing commands over the wire to the Xserver). The Xserver in turn executes the GL commands.

So am I correct in thinking server side acceleration for old hardware that
is very hard to make do DRI is a case of implementing acceleration in the sever side mesa software renderer ? (a large case Im sure)
I'm not sure I understand what you're saying.

I can't imagine a scenario where we would have hardware 3D acceleration for server-side rendering, but not for client-side direct rendering.

A long outstanding project is to allow the server to load and use the DRI hardware drivers so that indirect rendering is hardware accelerated.

-Brian



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