On Wed, 2003-02-05 at 22:58, Adam K Kirchhoff wrote:
> Hello all,
> 
>       So there's this really great game from Garagegames called
> MarbleBlast, which they've ported to Linux.  Game requires TNT2 and higher
> or Radeon 8500 and higher.  It plays just fine on my Radeon 8500 using the
> ATI FireGL drivers, but segfaults when trying to use the opensource
> drivers:
> 
> Program received signal SIGFPE, Arithmetic exception.
> [Switching to Thread 16384 (LWP 2053)]
> 0x40c9fa70 in _mesa_test_os_sse_exception_support () from
> /usr/X11R6/lib/modules/dri/r200_dri.so

This is meant to happen. Its testing if FPE works. What you want to do
is ignore the FPU exceptions in gdb, then run it and get the real
segfault

> 


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