On Wed, 2003-02-05 at 22:58, Adam K Kirchhoff wrote: > Hello all, > > So there's this really great game from Garagegames called > MarbleBlast, which they've ported to Linux. Game requires TNT2 and higher > or Radeon 8500 and higher. It plays just fine on my Radeon 8500 using the > ATI FireGL drivers, but segfaults when trying to use the opensource > drivers: > > Program received signal SIGFPE, Arithmetic exception. > [Switching to Thread 16384 (LWP 2053)] > 0x40c9fa70 in _mesa_test_os_sse_exception_support () from > /usr/X11R6/lib/modules/dri/r200_dri.so
This is meant to happen. Its testing if FPE works. What you want to do is ignore the FPU exceptions in gdb, then run it and get the real segfault > ------------------------------------------------------- This SF.NET email is sponsored by: SourceForge Enterprise Edition + IBM + LinuxWorld = Something 2 See! http://www.vasoftware.com _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel