> The 3Dfx Voodoo 3 and Banshee specs are available, as are docs 
> for other 3D hardware.  Who is working on that right now?  3Dfx 
> released the source code of Glide3 for example.  I dont think a 
> single line of code has been written for Glide3 for 2 years now.
Probably because,
3DFX is dead, 
a V3 gets smacked around by a TNT2, 
Glide is not neccessary if you have OpenGL or DirectX, 
and Glide is low level 3dfx only.

A useless API for old and slow not to mention dead technology.

Which is probably why Molton is trying to instigate a divorce from Glide
for the V3.

Or am I being too harsh?

<g> 

Liam
----
it depends


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