Dieter Nützel wrote:
Dieter Nützel wrote:

stex3d:
the 3d texture fallback seems to be very slow. software mesa
seems to run about 2-3 times faster than hardware acceleration using the
fallback.

Not sure about that, but the TexCoord3 issue would also apply here.

Can you verify the "clipping bug" (with r200) when you move the window to the right and below side/corner?

It is still there for months.

ah yes very interesting, didn't notice this before. Half of the torus just disappears when the window is moved???


Yes and no.

Sometime nearly half (right half missing), sometime more (right below corner), when you move even more to the right side it disappears nearly full and sometime half disappears but some parts are visible.


Also happens with LIBGL_ALWAYS_INDIRECT, but not with stand-alone mesa.


No, it _cure_ it fully for me.
Yes, you're correct (looking backing at shell history it was a typo, well it's late here). tcl_mode=0 does not help however.

Roland



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