> In all apps I tried so far textures look messed up like you described > before (fonts, lightmaps, normal textures, everything AFAICT). I > tried > quakeforge, q3demo, tuxracer and fgfs. In addition to that I saw the > same corruption of small mipmap levels in quakeforge that I noticed > on > the ProSavageDDR in my notebook before.
I got no problem with glxgears here, the only problem I can see is that the gears seems to stop from time to time for a very sort time, but i think that happen when it is calculating the FPS but not sure.
I tested Chromium here and i got a lockup on the main menu after 3 to 5 seconds but if i start the game before the lockup, the game runs really smooth but with texture problems too (http://max.brz.net/chromium.png). The main menus seems messed up to except for the image on the upper side.
You guys are doing a great job and i would like to help to. What do you think is the problem here? should it be a problem when uploading the textures?
bye.
Rafael Máximo
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