Quick update... On Sat, 17 Jan 2004 17:23:40 +0100 Felix Kühling <[EMAIL PROTECTED]> wrote:
> hard when I start glxgears. :( It's pretty hard to find out what causes > the lockup at this point. Tim Roberts mentioned a bug in Savage4 and > ProSavages that causes lockups when reading the Fifo Status regs, but he > didn't mention Savage IX in this context. Also, I tested BCI-only > operation successfully on my ProSavage (not too thoroughly, though). I tracked this one down. It was related to buffer swaps somehow. Now it doesn't lock up any more but the 3D window remains black. glxgears shows about 290 fps. I tried to use fallbacks for all primitives in order to find out if it's a problem with the swap or with the 3D engine. But I get a segfault. Probably the same as I got in torcs yesterday on the Savage4. I'm going to track down that segfault first. Felix ------------------------------------------------------- The SF.Net email is sponsored by EclipseCon 2004 Premiere Conference on Open Tools Development and Integration See the breadth of Eclipse activity. February 3-5 in Anaheim, CA. http://www.eclipsecon.org/osdn -- _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel