On Tue, Jan 20, 2004 at 03:52:37AM -0600, Ryan Underwood wrote: > > Ville, > > On Thu, Dec 11, 2003 at 02:02:36PM +0200, Ville Syrjälä wrote: > > > > I can't reproduce any font corruption with crack-attack (or any other gl > > app) and quake2 just segfaults when I try to run it. Maybe it doesn't > > like to run with the demo pak file... > > > > But running quake3 and crack-attack at the same time does cause some > > really nasty texture corruption. They appear to step on each others' > > textures... > > Just to let you know, it appears the RENDER bug has been solved. I > think I didn't properly replace the driver before. :) However, I was > doing my own driver hacking, so I was forced to replace it correctly > this time.
Ah good. > The only problem I have with the mga driver right now is lack of mouse > cursor in UT, though there is a claim in bugzilla that you fixed it. Do > you have any details on the fix? http://freedesktop.org/cgi-bin/viewcvs.cgi/dri/xc/xc/lib/GL/mesa/src/drv/mga/Attic/mga_xmesa.c.diff?r1=1.66&r2=1.67&hideattic=0 http://freedesktop.org/cgi-bin/viewcvs.cgi/dri/xc/xc/lib/GL/mesa/src/drv/mga/Attic/mgaioctl.c.diff?r1=1.37&r2=1.38&hideattic=0 The _mesa_notifySwapBuffers() call is the important bit. Without that the pipeline wasn't flushed properly. -- Ville Syrjälä [EMAIL PROTECTED] http://www.sci.fi/~syrjala/ ------------------------------------------------------- The SF.Net email is sponsored by EclipseCon 2004 Premiere Conference on Open Tools Development and Integration See the breadth of Eclipse activity. February 3-5 in Anaheim, CA. http://www.eclipsecon.org/osdn -- _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel