On Tue, Jan 20, 2004 at 03:52:37AM -0600, Ryan Underwood wrote:
> 
> Ville,
> 
> On Thu, Dec 11, 2003 at 02:02:36PM +0200, Ville Syrjälä wrote:
> > 
> > I can't reproduce any font corruption with crack-attack (or any other gl
> > app) and quake2 just segfaults when I try to run it. Maybe it doesn't
> > like to run with the demo pak file...
> > 
> > But running quake3 and crack-attack at the same time does cause some
> > really nasty texture corruption. They appear to step on each others'
> > textures...
> 
> Just to let you know, it appears the RENDER bug has been solved.  I
> think I didn't properly replace the driver before. :)  However, I was
> doing my own driver hacking, so I was forced to replace it correctly
> this time.

Ah good.

> The only problem I have with the mga driver right now is lack of mouse
> cursor in UT, though there is a claim in bugzilla that you fixed it.  Do
> you have any details on the fix?

http://freedesktop.org/cgi-bin/viewcvs.cgi/dri/xc/xc/lib/GL/mesa/src/drv/mga/Attic/mga_xmesa.c.diff?r1=1.66&r2=1.67&hideattic=0
http://freedesktop.org/cgi-bin/viewcvs.cgi/dri/xc/xc/lib/GL/mesa/src/drv/mga/Attic/mgaioctl.c.diff?r1=1.37&r2=1.38&hideattic=0

The _mesa_notifySwapBuffers() call is the important bit. Without that the 
pipeline wasn't flushed properly.

-- 
Ville Syrjälä
[EMAIL PROTECTED]
http://www.sci.fi/~syrjala/


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