Since I've been digging through the GLX protocol stuff a lot lately, I came across a define for __GL_BOOLEAN_ARRAY in glxclient.h. Doing a 'grep -r __GL_BOOLEAN_ARRAY' on the whole source tree only shows hits in glxclient.h (where it's defined) and vertarray.c in the __glXTypeSize function. Is there some historical reason for this type, or have I missed something?
My guess it was intended to be used for arrays of boolean values, such as for glEdgeFlagPointer, but was never actually used.
Whether it stays or goes probably isn't a big deal.
-Brian
------------------------------------------------------- The SF.Net email is sponsored by EclipseCon 2004 Premiere Conference on Open Tools Development and Integration See the breadth of Eclipse activity. February 3-5 in Anaheim, CA. http://www.eclipsecon.org/osdn -- _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel