> This is GL_LINE_LOOP? That makes sense. > > > Interesting - this should only be a heuristic to choose the fastest path, not > have any correctness value. Correctness should be ensured by > i810_validate_render, from t_dd_dmatmp.h. Can you try & find out what's going > wrong with that?
okay I've figured this out a bit further, the bug is in i810_render_line_loop_verts from t_dd_dmatmp.h choose_render returns GL_FALSE for these because there is no value in hw_prim[2], however validate_render returns GL_TRUE as it just checks whether the hardware has LINE_STRIPS not LINE_LOOP, and then when it uses the i810_render_line_loop_verts function it locks the card up ... I see the code uses LINE_STRIPS to LINE_LOOP but it seems to be in-correct, well it locks the card, I've no idea if it is correct or not!! Dave. p.s. I've checked out the latest version of t_dd_dmatmp.h in case you were going to ask :-) -- David Airlie, Software Engineer http://www.skynet.ie/~airlied / airlied at skynet.ie pam_smb / Linux DECstation / Linux VAX / ILUG person ------------------------------------------------------- The SF.Net email is sponsored by EclipseCon 2004 Premiere Conference on Open Tools Development and Integration See the breadth of Eclipse activity. February 3-5 in Anaheim, CA. http://www.eclipsecon.org/osdn -- _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel