> > Hi Keith, > > To my untrained eye it looks like the test at the start of the > render_line_loop_verts is incorrect, but maybe I am just covering up the > problem, with this change blender and tri work without my previous > patch... but maybe I'm just moving the issue :-) > > patch below..
apologies to the list and Keith for the noise, but that patch was bogus, still digging it out, it must be an out by one somewhere but I can't see where it is happening ... I'm learning way more about Mesa internals that I ever cared to !!! I think I'll give up for today and go at it again later, perhaps the i810 just can't do this in hardware and I need to fallback or perhaps the number of vertices being output is out by one .. who knows :-) Dave. -- David Airlie, Software Engineer http://www.skynet.ie/~airlied / airlied at skynet.ie pam_smb / Linux DECstation / Linux VAX / ILUG person ------------------------------------------------------- The SF.Net email is sponsored by EclipseCon 2004 Premiere Conference on Open Tools Development and Integration See the breadth of Eclipse activity. February 3-5 in Anaheim, CA. http://www.eclipsecon.org/osdn -- _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel