>
> Hi Keith,
>
> To my untrained eye it looks like the test at the start of the
> render_line_loop_verts is incorrect, but maybe I am just covering up the
> problem, with this change blender and tri work without my previous
> patch... but maybe I'm just moving the issue :-)
>
> patch below..

apologies to the list and Keith for the noise, but that patch was bogus,
still digging it out, it must be an out by one somewhere but I can't see
where it is happening ... I'm learning way more about Mesa internals that
I ever cared to !!!

I think I'll give up for today and go at it again later, perhaps the i810
just can't do this in hardware and I need to fallback or perhaps the
number of vertices being output is out by one .. who knows :-)

Dave.

-- 
David Airlie, Software Engineer
http://www.skynet.ie/~airlied / airlied at skynet.ie
pam_smb / Linux DECstation / Linux VAX / ILUG person



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