--- Ryan Underwood <[EMAIL PROTECTED]> wrote:
> 
> On Sat, Feb 14, 2004 at 11:46:19PM -0800, Alex Deucher wrote:
> > To elaborate on what felix said, savage2000 is a different beast
> than
> > any of the other savages.  regarding the 2D driver, I have no idea
> how
> > its bitmap descripters are laid out.  The 3D engine is a whole
> nother
> > ball of wax... if you want to play around with it you may be able
> to
> > get something working, but that assumes its 3D engine operates
> similar
> > to prosavage or savage4.  Just knowing how many weird little
> > differences there are in the 3D engines of savage4 and prosavage
> does
> > not bode well for savage2000 support.
> 
> Savage2000's 3D engine has a T&L unit that, IIRC, S3 never even could
> get working right.  I think it worked in D3D but they disabled it in
> OpenGL due to hardware problems or something.  So there would be
> another
> unique aspect to the Savage2000 compared to the rest of the Savage
> line.
> 

In that case I seriously doubt it will work with the current driver.

Alex



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