--- Felix Kühling <[EMAIL PROTECTED]> wrote:
> Hello S3 Savage users,
> 
>
[snip]
> 
> 3. Separate commands and data
> 
> Right now commands and data are submitted to the chip as one data
> stream, either via the BCI or via DMA buffers. For easier security
> checking command and data streams should be separated. Savage chips
> can
> handle vertex buffers and indexed drawing commands. I couldn't find a
> way to specify the vertex format for indexed drawing commands. Either
> it
> is automagically deduced from various state bits (specular and
> enabled
> texture units come to mind) or vertices vertex buffers are always
> complete. This would also mean that their format differs between
> Savage3D and Savage4 since the Savage3D has only one texture unit.
> These
> are things that I'dd have to find out by experiment. But maybe
> someone
> happens to know it or has better documentation than I do.
> 

Perhaps, we can save some experimenting time.  Tim, do you remember off
hand which of these modes we can use with savage4/3d/etc?

Thanks,

Alex



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