> What do you mean by "hardware TexSubImage"? > Maybe I'm reading it wrong but looking at these texbubimage functions, they all copy out a the part of the texture to use, what I'm wondering is if there is a way to tell the card to do that.
Also, atm Mesa falls back to software for vertex arrays, is it possable (and is it planned) to push the vertex arrays to the r200 instead of falling back to software. Is the DRM missing somthing that has prevented this from happening already? ------------------------------------------------------- SF.Net is sponsored by: Speed Start Your Linux Apps Now. Build and deploy apps & Web services for Linux with a free DVD software kit from IBM. Click Now! http://ads.osdn.com/?ad_id=1356&alloc_id=3438&op=click -- _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel