On Thu, 2004-02-26 at 15:37, Alex Deucher wrote: > > regarding the mouse problems, if you are using a fancy ARGB Xcursor > theme, the cursor will be drawn with software. If so, that's probably > why the mouse flickers in blender.
The radeon driver calls xf86ForceHWCursor() in TransitionTo3d() to avoid that. > As far as xrandr goes, I'm not real familar with it and haven't really > used it much myself. I suspect it may need some driver hooks that the > savage driver just doesn't have. None that I'm aware of, for what that's worth. > I'm not really sure how xrandr plays with 3D in general since it > adjusts the actual visual framebuffer size. AFAIK the actual framebuffer memory area is still static right now. -- Earthling Michel DÃnzer | Debian (powerpc), X and DRI developer Libre software enthusiast | http://svcs.affero.net/rm.php?r=daenzer ------------------------------------------------------- SF.Net is sponsored by: Speed Start Your Linux Apps Now. Build and deploy apps & Web services for Linux with a free DVD software kit from IBM. Click Now! http://ads.osdn.com/?ad_id=1356&alloc_id=3438&op=click -- _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel