On Tue, 5 Oct 2004 16:17:39 +0200
Fryderyk Dziarmagowski <[EMAIL PROTECTED]> wrote:

> --- Jacek Pop_awski <[EMAIL PROTECTED]> wrote:
> 
> > Sorry if it is not best place to write about it, but I believe Doom3 is very
> > important application, and many developers will be interested in testing it
> > with DRI driver (linux client author wrote, that he hasn't tested it with DRI
> > at all, and that it doesn't work with fglrx!). I wasn't able to test it yet, I
> > just noticed it, and I am at work.
> 
> uh, it won't run (R200 aka Radeon 8500, Xorg 6.8.1):
> [...]
> using ARB_vertex_buffer_object memory
> using ARB renderSystem
> Mesa implementation error: unexpected texture format in 
> r200ChooseTextureFormat
> Please report to the Mesa bug database at www.mesa3d.org
> doom.x86: texstore.c:2260: _mesa_store_compressed_teximage2d: 
> Assertion `texImage->TexFormat' failed.
> signal caught: Aborted
> si_code 0
> Trying to exit gracefully..
> [...]
> 
> -- 
> Fryderyk Dziarmagowski
> 

This also shows doom is using the ARB path, that's the lowest quality
path. On an R200, it should be using the R200 at least ( if not ARB2 when
that's possible, it's the best all-around choice ).

TTimo


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