Marcello Maggioni wrote:
I get :
WARNING: vertex array range in virtual memory (SLOW)
signal caught: Segmentation fault
si_code 1
Trying to exit gracefully..
Shutting down sound hardware

You don't list what you got as renderer, but this sounds to me like you got indirect rendering. You need to use LD_PRELOAD=/usr/lib/libGL.so to get it work, since doom3 dlopens libGL.so without RTLD_GLOBAL which will cause all Mesa-built dri drivers to fail.


Roland


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