Dieter Nützel wrote:
Am Dienstag, 2. November 2004 02:11 schrieb Stephane Marchesin:
Hi,
The attached patches enable HyperZ on radeon (RV100 only for now).
People always ask me for an HyperZ benchmark, so :
HyperZ gets me 45% more fps (48 fps -> 70 fps) in Quake3 four.dm68
(Radeon 7000, athlon XP 2600).
It also speeds up glxgears from 450 fps to 1300 fps, which shows how
useless glxears is as a benchmark :)
My case is probably a bit extreme though, since my video card is slow
compared to my CPU.
Why is glxgears so slow (without HyperZ) on your system?
rv100?
Probably... glxgears is almost a benchmark for clearing speed IMO, and
it seems RV100 clears are slow.
Do you have time for running viewperf-7.1.1/8.0.1?
I see depth (?) corruption (wrapped around a vertical axis) and text fragments
from KDE Konsole windows in the result images of 'ugs' when alpha isn't used
even without your patches.
Well, I don't really have much free time now. Maybe when I have hyperz +
color tiling working, it might be worth doing some benchmarks (color
tiling brings another 10% increase in rendering speed).
Stephane
-------------------------------------------------------
This SF.Net email is sponsored by:
Sybase ASE Linux Express Edition - download now for FREE
LinuxWorld Reader's Choice Award Winner for best database on Linux.
http://ads.osdn.com/?ad_id=5588&alloc_id=12065&op=click
--
_______________________________________________
Dri-devel mailing list
[EMAIL PROTECTED]
https://lists.sourceforge.net/lists/listinfo/dri-devel