Dieter Nützel wrote:

Am Dienstag, 2. November 2004 02:11 schrieb Stephane Marchesin:

 Hi,

The attached patches enable HyperZ on radeon (RV100 only for now).

People always ask me for an HyperZ benchmark, so :
HyperZ gets me 45% more fps (48 fps -> 70 fps) in Quake3 four.dm68
(Radeon 7000, athlon XP 2600).
It also speeds up glxgears from 450 fps to 1300 fps, which shows how
useless glxears is as a benchmark :)
My case is probably a bit extreme though, since my video card is slow
compared to my CPU.


Why is glxgears so slow (without HyperZ) on your system? rv100?

Probably... glxgears is almost a benchmark for clearing speed IMO, and it seems RV100 clears are slow.


Do you have time for running viewperf-7.1.1/8.0.1?
I see depth (?) corruption (wrapped around a vertical axis) and text fragments from KDE Konsole windows in the result images of 'ugs' when alpha isn't used even without your patches.


Well, I don't really have much free time now. Maybe when I have hyperz + color tiling working, it might be worth doing some benchmarks (color tiling brings another 10% increase in rendering speed).

Stephane




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