Am Donnerstag, 4. November 2004 23:45 schrieb Dieter Nützel:
> Am Mittwoch, 3. November 2004 23:41 schrieb Stephane Marchesin:
> > Hi again,
> >
> > I managed to screw up and send the wrong drm patch, an "else" is missing
> > (the one that decides whether hyper z clear or standard z clear happens,
> > thus both clears happen without this else). A little problem is also
> > fixed in the dri patch. That said, the benchmark number still apply.
> > I'll blame this on murphy. The correct patches are attached.
>
> hyperz-drm-10.patch
>
> Worse things on r200.

Texture (re) draw.

texcyl IS fine.

gears, gloss, isosurf show mostly nothing.

ipers very few pixels/spheres with and without 'texture' (t)  , but little 
faster.

quake3-smp
Startup is fine.
Next screen only corrupted at the top (texture).
!!! But 640x480 now @ 206 fps !!!

-Dieter

> > +++ shared/radeon_state.c     3 Nov 2004 22:18:23 -0000
> > @@ -780,11 +780,106 @@
>
> 303a304,309
>
> >        */
> > -     if ( (dev_priv->microcode_version==UCODE_R200) &&
> > +     else if ( (dev_priv->microcode_version==UCODE_R200) &&
> >            (flags & (RADEON_DEPTH | RADEON_STENCIL)) ) {
> >
> >               int tempPP_CNTL;
>
> Jacek.patch needed!
>
> I'll try with fewer changes step by step.


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