The gears seem to look normal now.

Without drm debugging I was able to resize the glxgears window without lockups, but only while the r300_dri debug output wasn't redirected. With glxgears 2>/dev/null, resizing the window caused a lockup.

The interesting thing is that the artifacts still appear outside of the glxgears window. Is anyone else testing with an RV350 that can confirm this? Perhaps there's a small difference to the R300.

Ben Skeggs.


Vladimir Dergachev wrote:


Cool, could you try the new version of rotating_gears ?

I am curious to see whether it works any better for you.

                    thank you

                        Vladimir Dergachev

On Fri, 31 Dec 2004, Peter Zubaj wrote:

r300_demo runs with or without this code (and without code in
radeon_state.c too)

One more thing: try this code instead:

   if (IS_FAMILY_R300(dev_priv)) {
       BEGIN_RING( 6 );

       OUT_RING_REG(R300_RB3D_DSTCACHE_CTLSTAT, 0x00000002);
       OUT_RING_REG(0x4F18, 0x00000001); /* Z cache? */

       /* It seems a delay is needed */
             OUT_RING( CP_PACKET3( RADEON_CP_NOP, 0 ) );
           OUT_RING( 0x0 );

       ADVANCE_RING();
   }



With this code I was able run glxgears on full screen (with glxgears
2>/dev/null - produced lock). Maybe I have only luck :-)

Peter Zubaj

____________________________________
RAMMSTEIN, 22.02.2005 o 20,00, Bratislava Incheba, Info: 0904 666 363, http://www.xl.sk




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