On Sat, 8 Jan 2005 21:18:24 +0000 (UTC), Martin Lucina <[EMAIL PROTECTED]> 
wrote:
> Hi Felix,
> 
> > [... new Savage DRM ...]
> 
> I just tried this code via John's experimental Xorg packages at 
> www.nixnuts.net.
> 400fps in glxgears, which is cute -- I never thought this laptops (Toshiba
> Portege 7220cte) video card would see OpenGL. :-)
> 
> Neverball also works fine and is quite playable at 1024x768/16bpp, with
> reflection turned off. Also, the Cube 3D FPS engine
> (http://wouter.fov120.com/cube/) appears to work quite well. [1]
> 
> Haven't tried much else... but it's very impressive. Thanks a lot for the hard
> work. Call me up for a beer if you are around Slovakia sometime.
> 
> I had to set ShadowStatus to true as you describe, otherwise I would get 
> lockups
> when (e.g.) trying to move a running glxgears window.

perhaps we should make shadowstatus default to on.

Alex

> 
> -mato
>


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