On Sat, 8 Jan 2005 21:18:24 +0000 (UTC), Martin Lucina <[EMAIL PROTECTED]> wrote: > Hi Felix, > > > [... new Savage DRM ...] > > I just tried this code via John's experimental Xorg packages at > www.nixnuts.net. > 400fps in glxgears, which is cute -- I never thought this laptops (Toshiba > Portege 7220cte) video card would see OpenGL. :-) > > Neverball also works fine and is quite playable at 1024x768/16bpp, with > reflection turned off. Also, the Cube 3D FPS engine > (http://wouter.fov120.com/cube/) appears to work quite well. [1] > > Haven't tried much else... but it's very impressive. Thanks a lot for the hard > work. Call me up for a beer if you are around Slovakia sometime. > > I had to set ShadowStatus to true as you describe, otherwise I would get > lockups > when (e.g.) trying to move a running glxgears window.
perhaps we should make shadowstatus default to on. Alex > > -mato > ------------------------------------------------------- The SF.Net email is sponsored by: Beat the post-holiday blues Get a FREE limited edition SourceForge.net t-shirt from ThinkGeek. It's fun and FREE -- well, almost....http://www.thinkgeek.com/sfshirt -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel