On Fri, 21 Jan 2005 12:30:50 -0500, Adam Jackson <[EMAIL PROTECTED]> wrote:
> On Friday 21 January 2005 12:14, Alex Deucher wrote:
> > On Fri, 21 Jan 2005 11:51:31 -0500, Adam Jackson <[EMAIL PROTECTED]> wrote:
> > > On Friday 21 January 2005 07:21, Felix Kïhling wrote:
> > > > Am Donnerstag, den 20.01.2005, 20:43 -0500 schrieb Adam Jackson:
> > > > > Other savage3d woes to be detailed later...
> > > >
> > > > What woes?
> > >
> > > Something in the last few weeks has made my savage3d highly
> > > nonconformant.  In 16bpp the corruption is best described as "some
> > > operations have their Y coordinate scaled down by two", so things looks
> > > squished against the top of the screen.  In 32bpp these same operations
> > > are simply not on the screen at all.  So, for example, my background
> > > image gets painted on half the screen in 16bpp but not at all in 32bpp.
> > > I can try for some screenshots if it'd help. Hopefully this is
> > > localizable to one XAA op.
> >
> > Is the whole desktop squashed or just some oeprations?  If it's
> > everything, this sounds like a bug in the GBD set up.  To be honest I
> > think you are the first person to test the savage driver on savage3d
> > since Felix and I started working on it.  Does turning off tiling fix
> > it?
> 
> Just some operations.  kwin's borders draw fine, as does kde's initial root
> paint and the progress bar in ksplash.  However text in konsole and the
> background image are squished, the icon bar in ksplash, couple of others...
> 

try XaaNoScreenToScreenCopy.  Some supersavage users had similar
problems with that on crtc2 in dualhead mode.  Also do you know around
when it broke?  I haven't messed with XAA in ages...

Alex

> - ajax
> 
> 
>


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