Yes as a hack we could redefine this. I will check if there is no direct include of radeon_macro somewhere else. I was still wondering does texture mapping work on x86 (haven't got one near me to test) ? (with lastest cvs (say 5 min or so :)) I haven't checked deeply this as i am working on correctting the hostdata_blt of 2D driver.
So here on PPC i got noise for texture (nehe lesson 6,7,8 & glexcess) On Sat, 12 Feb 2005 12:03:59 -0500 (EST), Vladimir Dergachev <[EMAIL PROTECTED]> wrote: > > Hi Jerome, > > As a hack, couldn't we redefine this macro within R300 driver ? > Just put in somewhere in r300_context.h for example. > > If it makes things working for PPC folks it would be great :) > > best > > Vladimir Dergachev > > On Sat, 12 Feb 2005, Jerome Glisse wrote: Jerome Glisse ------------------------------------------------------- SF email is sponsored by - The IT Product Guide Read honest & candid reviews on hundreds of IT Products from real users. Discover which products truly live up to the hype. Start reading now. http://ads.osdn.com/?ad_id=6595&alloc_id=14396&op=click -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel