Vladimir Dergachev writes: > I am a bit puzzled with your patch - do you really need to hard code > format field in r300_state.c ?
I find that with that line there, it works moderately well (textures look mostly correct although dithered at the edges), but with that line commented out, textures just display random noise. I agree it looks like that line shouldn't be needed, and it would be interesting to track down exactly what is going on. Paul. ------------------------------------------------------- SF email is sponsored by - The IT Product Guide Read honest & candid reviews on hundreds of IT Products from real users. Discover which products truly live up to the hype. Start reading now. http://ads.osdn.com/?ad_id=6595&alloc_id=14396&op=click -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel