> nwn probably uses something which requires elts to be supported (ie. > glDrawElements). > The latest cvs snapshot has made a start on this, but more information > is needed. I've > had some success with ut2004 by putting the indices into the command > buffer, but > ultimately this is not how we want to do it. As far as i could see from the cvs-logs the elts thing was added 17 hours ago, however i tested nwn earlier and the screenshots looked the same. So it seems that this change is not responsible for this weird looking. However i now can turn on reflection in neverball without an slowdown (before i had an slowdown). > >I dont get any lockups since about a week (which seems to be strange as many > >others get lockups), however i do not use xorg-cvs, but ubuntus xorg-package > >(seems to be the latest 6.8.2-beta) with the ati.patch from r300. > > > > > Is this with vertex buffers turned on? If so, can you cause a lockup by > moving a window > over the top of the glxgears window? This is the only way I can cause a > lockup with > the vertex buffer code. I'm using xorg cvs from 1-2 days before the > dlloader changes.
Hmm i must test this with an earlier snapshot, then i will report back. Greetings Jan ------------------------------------------------------- SF email is sponsored by - The IT Product Guide Read honest & candid reviews on hundreds of IT Products from real users. Discover which products truly live up to the hype. Start reading now. http://ads.osdn.com/?ad_id=6595&alloc_id=14396&op=click -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel