> nwn probably uses something which requires elts to be supported (ie.
> glDrawElements).
> The latest cvs snapshot has made a start on this, but more information
> is needed.  I've
> had some success with ut2004 by putting the indices into the command
> buffer, but
> ultimately this is not how we want to do it.
As far as i could see from the cvs-logs the elts thing was added 17 hours ago,
however i tested nwn earlier and the screenshots looked the same. So it
seems that this change is  not responsible for this weird looking.
However i now can turn on reflection in neverball without an slowdown
(before i had an slowdown).
> >I dont get any lockups since about a week (which seems to be strange as many
> >others get lockups), however i do not use xorg-cvs, but ubuntus xorg-package
> >(seems to be the latest 6.8.2-beta) with the ati.patch from r300.
> >  
> >
> Is this with vertex buffers turned on?  If so, can you cause a lockup by
> moving a window
> over the top of the glxgears window?  This is the only way I can cause a
> lockup with
> the vertex buffer code.  I'm using xorg cvs from 1-2 days before the
> dlloader changes.

Hmm i must test this with an earlier snapshot, then i will report back.

Greetings Jan



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