On Mon, 21 Feb 2005 10:00:04 +1100, Dave Airlie <[EMAIL PROTECTED]> wrote:
> It's also a bad hack that the current miniglx sample_server has to be
> run then the X server, current miniglx I don't think supports
> rendering in its "server" application..

It doesn't support it and that's another reason to kill it.

Next thing you are going to run into is lack of FBO (ie
render-to-texture, frame buffer object, superbuffers). Hint, hint Ian.

-- 
Jon Smirl
[EMAIL PROTECTED]


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