On Mon, 21 Feb 2005 10:00:04 +1100, Dave Airlie <[EMAIL PROTECTED]> wrote: > It's also a bad hack that the current miniglx sample_server has to be > run then the X server, current miniglx I don't think supports > rendering in its "server" application..
It doesn't support it and that's another reason to kill it. Next thing you are going to run into is lack of FBO (ie render-to-texture, frame buffer object, superbuffers). Hint, hint Ian. -- Jon Smirl [EMAIL PROTECTED] ------------------------------------------------------- SF email is sponsored by - The IT Product Guide Read honest & candid reviews on hundreds of IT Products from real users. Discover which products truly live up to the hype. Start reading now. http://ads.osdn.com/?ad_id=6595&alloc_id=14396&op=click -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel