On Saturday 19 March 2005 22:31, Peter Zubaj wrote: > Hi, > > Looks like register 4F14 (alias unk4f10[2]) controls some sort of depth > test (probably some optimalization). > > To get ALPHA TEST work correctly (not writing to depth) needs to be set > to 0x00000000. Then alpha textures looks correct (no more depth fighting > in fire, et, tuxracer). Otherways is set to 0x00000001. > > Is there any other meaning of this register? Can I change this, because > now is set to 0x00000001 ?
Hmm.. I'd still love to *know* what this register is actually about, instead of guessing blindly. Since you mentioned alpha testing, do you think it could be related to early Z testing? cu, Nicolai
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