On Saturday 19 March 2005 22:31, Peter Zubaj wrote:
> Hi,
> 
> Looks like register 4F14 (alias unk4f10[2]) controls some sort of depth 
> test (probably some optimalization).
> 
> To get ALPHA TEST work correctly (not writing to depth) needs to be set 
> to 0x00000000. Then alpha textures looks correct (no more depth fighting 
> in fire, et, tuxracer). Otherways is set to 0x00000001.
> 
> Is there any other meaning of this register? Can I change this, because 
> now is set to 0x00000001 ?

Hmm.. I'd still love to *know* what this register is actually about, instead 
of guessing blindly. Since you mentioned alpha testing, do you think it 
could be related to early Z testing?

cu,
Nicolai

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