Ian Romanick wrote:
Brian Paul wrote:

Adam Jackson wrote:

Yeah, I just threw out glXGetProcAddress as a suggestion. It's probably better to pass this table into the driver through the create context method.


[snip]

Right. glXGetProcAddress() should not be used by libGL or the drivers to get internal function pointers. There should be a new function for that, if we're breaking the ABI.


Not that I necessarily disagree, but what is your reasoning?

I think it's poor design to overload a public API function with extra functionality like that.


I realize we didn't have much choice originally.

-Brian


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