On 13/07/05, Lorenzo Colitti <[EMAIL PROTECTED]> wrote:
> Aapo Tahkola wrote:
> >>atlantis -root -whalespeed 458 -delay 0 -size 8350 -count 3 -gradient -fps
> >>
> >>Changed this for atlantis and it gave me 23fps instead of 3, thanks.
> >
> > I get 120 fps with color tiling on pretty much same hw as you and 1280x1024 
> > resolution.
> > Youll need to use xorg cvs and ColorTiling option to enable it.
> 
> Yep, color tiling is a big win here. When I turned it on,

Well, it causing a lot of coruption with color tilling for me. My
background is scewd as is my mouse pointer, buttons in gnome 2.10
dissapear and only reapear when i move my mouse over it.

> 
> ./atlantis -whalespeed 458 -delay 0 -size 8350 -count 3 -gradient -fps
> 
> (not fulscreen) went from <10 FPS to ~200 FPS. I also get >1000 FPS in
> glxgears while before I used to get ~500. This is on a rage mobility
> 9600 M10 (RV350) on a Pentium M 1.4 GHz.
> 
> >>Blocktube will not go above 25fps, even with delay is 0. Only with
> >>-wireframe it will go to 32fps.
> 
> For reference, I get ~26 FPS with wireframe and ~19 without (not full
> screen). With no HW acceleration I get 7 FPS.
> 
> > It seems that something is wrong here as increasing/decreasing window
> > size doesnt affect framerates at all. My guess so far would be that
> > the command buffer gets too fed up and causes this bottleneck.
> 
> Why should increasing window size affect framerates? I thought that as
> far as the graphics chip was concerned, a triangle was just a triangle
> irrespective of size, and we're not hitting fill rate limits here... or
> is there something I'm missing?
> 
> 
> Cheers,
> Lorenzo
> 

I'll try my Fedora4 AMD64 test partition and build xc and Mesa from
cvs. A'll report back if this makes any difference.

I now have no closed source binary drivers running on my system (fglrx
was the last one), thanks

Regards
Sander


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