On Sunday 14 August 2005 09:02 pm, Adam Jackson wrote: > > Adam Jackson schrieb: > > > NV_texture_rectangle > > > > This shouldn't be really necessary if one is > > willing to waste some texture memory. > > In some cases, quite a lot of memory. A 513x513 texture wastes between 1.5 > and 3M of memory depending on your color depth. You could offset this some > by artificially lowering the maximum texture size. That's probably not a > terrible idea for a tunable anyway, since a few older cards have fairly > small texture caches and 512^2 textures will basically defeat them.
Note that the memory usage isn't the main problem that the lack of this extension exposes - it's the quality that matters. Without some npot support you can pretty much forget using it for desktop (unless blurry desktop strikes you fancy of course). Zack ------------------------------------------------------- SF.Net email is Sponsored by the Better Software Conference & EXPO September 19-22, 2005 * San Francisco, CA * Development Lifecycle Practices Agile & Plan-Driven Development * Managing Projects & Teams * Testing & QA Security * Process Improvement & Measurement * http://www.sqe.com/bsce5sf -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel