Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://bugs.freedesktop.org/show_bug.cgi?id=4327
------- Additional Comments From [EMAIL PROTECTED] 2005-10-14 02:25 ------- Couple more comments. I think the current implementation of viaTexImage2D is correct - any texture memory which might still be acccessed by hardware is not updated - a new memory block is allocated instead (see via_release_pending_textures). An optimization for viaTexSubImage2D() would be to check if the whole texture image is being updated and if so, use the viaTexImage path instead of waiting. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee. ------------------------------------------------------- This SF.Net email is sponsored by: Power Architecture Resource Center: Free content, downloads, discussions, and more. http://solutions.newsforge.com/ibmarch.tmpl -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel