On Thu, 26 Jan 2006 16:58:49 +0200 Boris Peterbarg <[EMAIL PROTECTED]> wrote:
> Hi, > I've been trying to run project xenocide(projectxenocide.com), but at > the start of it there's a ps20 shader which always causes a crash. > Setting "USE_ARB_F_P == 0" in r300_context.c makes the program run. > I'm using current mesa and drm(1.2) > The error I get is: > drmRadeonCmdBuffer: -22 (exiting) > > And in dmesg: > [drm:r300_emit_carefully_checked_packet0] *ERROR* Cannot emit more than > 64 values at a time (reg=4c00 sz=68) > [drm:r300_do_cp_cmdbuf] *ERROR* r300_emit_packet0 failed USE_ARB_F_P == 0 path has not been updated in a while and in prior to fixing Marbleblast, its going to disappear completely. Even if it would work you would have more problems than with texenvprogram.c path. What do we need to support ps20 ? -- Aapo Tahkola ------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnk&kid=103432&bid=230486&dat=121642 -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel