On Thu, 26 Jan 2006 16:58:49 +0200
Boris Peterbarg <[EMAIL PROTECTED]> wrote:

> Hi,
> I've been trying to run project xenocide(projectxenocide.com), but at 
> the start of it there's a ps20 shader which always causes a crash. 
> Setting "USE_ARB_F_P == 0" in r300_context.c makes the program run.
> I'm using current mesa and drm(1.2)
> The error I get is:
> drmRadeonCmdBuffer: -22 (exiting)
> 
> And in dmesg:
> [drm:r300_emit_carefully_checked_packet0] *ERROR* Cannot emit more than 
> 64 values at a time (reg=4c00 sz=68)
> [drm:r300_do_cp_cmdbuf] *ERROR* r300_emit_packet0 failed

USE_ARB_F_P == 0 path has not been updated in a while and in prior to fixing 
Marbleblast, its going to disappear completely.
Even if it would work you would have more problems than with texenvprogram.c 
path.

What do we need to support ps20 ?

-- 
Aapo Tahkola


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