Adam K Kirchhoff wrote:
On Wednesday 15 February 2006 14:34, Roland Scheidegger wrote:
Adam K Kirchhoff wrote:
I have a radeon mobility U1, with the latest and greatest from Mesa and
drm CVS. Blender launches fine, but as soon as I right click on a light
souce to move it around, the display gets very screwed up, making the
application unusable.
http://68.44.156.246/blender.png
Any ideas before I open this as a bug report?
There are already two bugs about this (different drivers, but same cause):
https://bugs.freedesktop.org/show_bug.cgi?id=5601
https://bugs.freedesktop.org/show_bug.cgi?id=2365
I've also noticed that doing the same thing (rigt clicking on a light
souce) on any r300 card I have will cause blender to seg fault using the
latest r300 drivers from CVS.
Might also be related.
Roland
I'll refrain from opening another bug for the r300 driver then. Is there any
information that I can give (and that the developers don't already have) to
help track down this bug.
I've tracked this down to an issue with not reinstating the vertex
format correctly after a raster fallback (blender uses rendermode
gl_select) in the radeon and r200 driver. Since r300 seems to happen to
handle raster fallbacks differently, it looks like a different bug there.
Roland
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