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https://bugs.freedesktop.org/show_bug.cgi?id=6412          
     

[EMAIL PROTECTED] changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
Attachment #5282 is|0                           |1
           obsolete|                            |




------- Additional Comments From [EMAIL PROTECTED]  2006-05-24 04:22 -------
Created an attachment (id=5723)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=5723&action=view)
use t_vertex.c - try 5

Summary:

For the native vertex format (default and faster), this patch only touches
mach64FastRenderClippedPoly() to fix a problem I'm currently seeing with the
native format.

For the template vertex format (optional and slower), it replaces the current
non-working code with code based on t_vertex.c. It kills more than 1KLoC. It is
untested on BE. So far, I have only seen the following regression with regard
to the native format: in tests/texgenmix, the first texture with 3 coords is
not drawn the first time it is mapped.

Anyboby cares to test/review ?
          
     
     
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