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https://bugs.freedesktop.org/show_bug.cgi?id=8056          
     




------- Additional Comments From [EMAIL PROTECTED]  2006-09-11 17:55 -------
(In reply to comment #9)
> It is common knowledge that r300 is slow, but UT 2004 is playable provided you
> set UseVBO=True. This should give a 3x speedup.

I've changed that, it seems to make a big difference if s3tc is enabled, but
still not playable.  I have a somewhat serious interest in working on r300
though, and I've been trying to reproduce the texture corruption issue with my
own simple opengl commands.  So far, I have a spinning cube with a texture on
the sides, and I have r300 warning my about the multitexturing problems, but the
texture still looks fine.  I'm going to find out about how to use multitexturing
and add to my code till I hopefully reproduce the problem.  Anyone have any
advice for me?          
     
     
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