Jerome Glisse wrote:
> On 2/26/07, Roland Scheidegger <[EMAIL PROTECTED]> wrote:
>> Christoph Brill wrote:
>>> Attached is a mini-patch to add the address of early Z to r300_reg.h
>>> and use it. Jerome Glisse helped me with this patch. Thanks. :-)
>> Not really related directly to the patch itself, but it seems to me that
>> the conditions when to enable early-z are a bit wrong. First, I'd think
>> you need to disable early-z when writing to the depth output (or use
>> texkill) in fragment programs. Second, why disable early-z specifically
>> if the depth function is gl_never? Is that some workaround because
>> stencil updates don't work otherwise (in that case should certainly
>> rather check for that) or something similar?
>>
>> Roland
> 
> Yes we need to disable early z when the fragment program write to
> z buffer, so far there isn't real support for depth writing in the driver
> (it's in the todo list). I fail to see why we should disable early z when
> there is texkill instruction (and stencil disabled), if we disable early
> z then if the fragment doesn't pass the test in the early pass it
> won't after texkill so will be killed anyway (and better kill early then
> at the end).

If you don't disable early z, you can end up writing values to the depth 
buffer for fragments that are later killed.

Keith

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