http://bugs.freedesktop.org/show_bug.cgi?id=10491





------- Comment #1 from [EMAIL PROTECTED]  2007-04-02 03:53 PST -------
Hmm yes this makes a lot of sense, except I can't reproduce it, the texture
gets swizzled here correctly... When you say corrupted texture you mean there
are indeed only the components swizzled wrong, not some other errors (which
would for instance happen when the texture data got misaligned if updating only
regions, which I didn't really test). I'm using mesa git however, as a quick
guess I suspect you might need this fix:
http://gitweb.freedesktop.org/?p=mesa/mesa.git;a=commit;h=9c09259b8bef8f120cc6f4bb1a44f0eae37d71b3
Note that there seem to be some problem (likely not related) with the texture
format selection patch on r300, which noone really understands
(https://bugs.freedesktop.org/show_bug.cgi?id=8489)


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