http://bugs.freedesktop.org/show_bug.cgi?id=6149





------- Comment #13 from [EMAIL PROTECTED]  2007-04-13 19:50 PST -------
I've already gotten a track from the trivial clear program using glxtest...

http://www.skynet.ie/~airlied/dri/mypa.parsed

I'm trying to reproduce this in mesa, we emit a lot of register that don't
exist on the rs480 due to the lack of vertex shading hw... first up I'm trying
to remove those emits...


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