http://bugs.freedesktop.org/show_bug.cgi?id=11910
Summary: DrawElements not work if data's offset in vertex buffer is not 0 Product: Mesa Version: CVS Platform: Other OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/DRI/i965 AssignedTo: [EMAIL PROTECTED] ReportedBy: [EMAIL PROTECTED] CC: dri-devel@lists.sourceforge.net If store vertex and index data in vertex buffer and the data's offset is not 0, the glDrawElements will draw nothing. If the data's offset in buffer is 0, glDrawElements work correctly. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are on the CC list for the bug, or are watching someone who is. ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel