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Pasi Kärkkäinen wrote:

| It seems OpenGL 3.0 will be (finally) released at Siggraph!

Yes, finally. :)

|
http://www.khronos.org/news/events/detail/siggraph_2008_los_angeles_california//
|
| OpenGL BOF
|
| SIGGRAPH 2008 | Wednesday, 13 August | 6:00 pm - 8:00 pm | Wilshire
Grand Hotel - Wilshire Room

I will be at SIGGRAPH and at the BoF this year...in case anyone wants to
meet up and hang out or something.

| OpenGL 3.0 new features
| Specification Review                                  Jeremy Sandmel, Apple
|
| GLSL 1.3 new features New Shader language definition  Bill Licea-Kane, AMD
|
| OpenGL 3.0 ISV Perspective                            Daniel Koch, Transgaming
| Discussion of benefits OpenGL 3.0 provides ISVs               Rob Barris, 
Blizzard

I'm hoping to present a lot of this material at the Linux Plumbers
Conference in September, in case anyone is attending that.

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