On Wed, Aug 06, 2008 at 12:39:15PM +0300, Pasi Kärkkäinen wrote:
> Hi list!
> 
> It seems OpenGL 3.0 will be (finally) released at Siggraph!
> 
> http://www.khronos.org/news/events/detail/siggraph_2008_los_angeles_california//
> 
> OpenGL BOF
> 
> SIGGRAPH 2008 | Wednesday, 13 August | 6:00 pm - 8:00 pm | Wilshire Grand 
> Hotel - Wilshire Room
> 
> OpenGL 3.0 new features
> Specification Review                                  Jeremy Sandmel, Apple
> 
> GLSL 1.3 new features New Shader language definition  Bill Licea-Kane, AMD 
> 
> OpenGL 3.0 ISV Perspective                            Daniel Koch, Transgaming
> Discussion of benefits OpenGL 3.0 provides ISVs               Rob Barris, 
> Blizzard
> 
> etc..
> 

"The Khronos. Group announced today it has released the OpenGL® 3.0 
specification"

http://www.khronos.org/news/press/releases/khronos_releases_opengl_30_specifications_to_support_latest_generations_of/
http://www.khronos.org/opengl/

http://www.opengl.org/registry/doc/glspec30.20080811.pdf
http://www.opengl.org/registry/doc/GLSLangSpec.Full.1.30.08.pdf
http://www.opengl.org/documentation/specs/glx/glx1.4.pdf
http://www.opengl.org/documentation/specs/glu/glu1_3.pdf

-- Pasi

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