Am Donnerstag 12 Februar 2009 15:10:11 schrieb Roland Scheidegger:
> Compressed textures also seem to be broken, since they'll raise a FPE:
> Program received signal SIGFPE, Arithmetic exception.
> [Switching to Thread -1480239424 (LWP 11180)]
> 0x9c80da1d in radeon_miptree_create (rmesa=0x9499c48, t=0x9909e80,
> target=3553, firstLevel=0,
>     lastLevel=10, width0=1024, height0=1024, depth0=1, bpp=0,
> tilebits=0, compressed=38)
>     at radeon_mipmap_tree.c:79
> 79                              align = 32 / mt->bpp;
>
> bpp is derived initially from TexelBytes, which is always 0 for
> compressed textures.

I'm probably to blame for that.

I will take a look at it this weekend.

cu,
Nicolai


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