Am Donnerstag 12 Februar 2009 15:10:11 schrieb Roland Scheidegger: > Compressed textures also seem to be broken, since they'll raise a FPE: > Program received signal SIGFPE, Arithmetic exception. > [Switching to Thread -1480239424 (LWP 11180)] > 0x9c80da1d in radeon_miptree_create (rmesa=0x9499c48, t=0x9909e80, > target=3553, firstLevel=0, > lastLevel=10, width0=1024, height0=1024, depth0=1, bpp=0, > tilebits=0, compressed=38) > at radeon_mipmap_tree.c:79 > 79 align = 32 / mt->bpp; > > bpp is derived initially from TexelBytes, which is always 0 for > compressed textures.
I'm probably to blame for that. I will take a look at it this weekend. cu, Nicolai ------------------------------------------------------------------------------ -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel