http://bugs.freedesktop.org/show_bug.cgi?id=20626
--- Comment #10 from Roland Scheidegger <srol...@tungstengraphics.com> 2009-03-17 06:38:07 PST --- (In reply to comment #8) > R200 is correct, and you. The real world is 3D world, we can only use three > indenpendent parameters talk with it. > > But can I set q coordinate to 1.0f when I disable texgen Q? As said the chip might have problem with disabling only some texgen coords, though in this case if you don't need a texture matrix it might be fine. You can play with R200_TEXGEN_FORCE_W_TO_ONE but this setting doesn't seem useful to generate OpenGL-compliant results. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. ------------------------------------------------------------------------------ Apps built with the Adobe(R) Flex(R) framework and Flex Builder(TM) are powering Web 2.0 with engaging, cross-platform capabilities. Quickly and easily build your RIAs with Flex Builder, the Eclipse(TM)based development software that enables intelligent coding and step-through debugging. Download the free 60 day trial. http://p.sf.net/sfu/www-adobe-com -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel