http://bugs.freedesktop.org/show_bug.cgi?id=22743





--- Comment #23 from Forest Hale <lordha...@ghdigital.com>  2009-10-14 02:37:58 
PST ---
(In reply to comment #21)
> +gl_mesh_testarrayelement 1 with message:
> nexuiz-linux-x86_64-glx: main/api_arrayelt.c:1316: _ae_invalidate_state:
> Assertion `!actx->mapped_vbos' failed.

This is an interesting restriction (although logical) - glArrayElement does not
support vertex arrays inside buffer objects?

I may have to force off vertex buffers when the debugging setting
gl_mesh_testarrayelement 1 is used, although this is of limited interest to
most people.

I should note the ushort triangles bug mentioned in my previous comment was
introduced in revision 8252 of DarkPlaces svn on 2008-04-10, quite a sleeper
bug.


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