> Nvidia cards have a synchronization primitive that could be used to > synchronize several FIFOs in hardware (AKA semaphores, see [1] for an > example).
Does this operate wholly on the GPU on all nVidia cards? It seems that at least on some GPUs this will trigger "software methods" that are basically a way for the GPU to trigger an interrupt and stop the FIFO until the CPU handles the interrupt and restarts it. Also, is there a way on nVidia cards to get interrupts on fences, but only where the fence sequence number is higher than a dynamically set value? (so that one could sleep for fence X without getting an interrupt for every single fence before that) If not, it could possibly be hacked around by reading from a DMA object at the address of the fence sequence number and then resizing the DMA object so that addresses from a certain point on would trigger a protection fault interrupt. ------------------------------------------------------------------------------ Throughout its 18-year history, RSA Conference consistently attracts the world's best and brightest in the field, creating opportunities for Conference attendees to learn about information security's most important issues through interactions with peers, luminaries and emerging and established companies. http://p.sf.net/sfu/rsaconf-dev2dev -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel