http://bugs.freedesktop.org/show_bug.cgi?id=27340

           Summary: mesa deadlocks with latest HoN game
           Product: Mesa
           Version: git
          Platform: Other
        OS/Version: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/R600
        AssignedTo: dri-devel@lists.sourceforge.net
        ReportedBy: edwinto...@gmail.com


Heroes of Newerth just autoupdated to a new version, and mesa deadlocks after
logging in to the new version.

Here is a backtrace of the graphics thread (the other 3 threads are polling in
libasound):

Thread 1 (Thread 0x7f4e07a466f0 (LWP 15203)):
#0  __lll_lock_wait () at
../nptl/sysdeps/unix/sysv/linux/x86_64/lowlevellock.S:136
#1  0x0000003b3b008e79 in _L_lock_949 () from /lib/libpthread.so.0
#2  0x0000003b3b008c9b in __pthread_mutex_lock (mutex=<value optimized out>) at
pthread_mutex_lock.c:61
#3  0x00007f4df9bbe4a5 in _mesa_HashLookup (table=0x22775d0, key=128) at
main/hash.c:140
#4  0x00007f4df9bbe5ab in _mesa_HashFindFreeKeyBlock (table=0x22775d0,
numKeys=1) at main/hash.c:450
#5  0x00007f4df9bf6385 in _mesa_GenTextures (n=1, textures=0x7fff240a2a24) at
main/texobj.c:803
#6  0x00007f4dfb12d568 in ?? () from /home/edwin/hon2/vid_gl2-x86_64.so
#7  0x00007f4dfb12e6a8 in ?? () from /home/edwin/hon2/vid_gl2-x86_64.so
#8  0x00007f4dfb0e017f in ?? () from /home/edwin/hon2/vid_gl2-x86_64.so
#9  0x00007f4dfb0e24f7 in ?? () from /home/edwin/hon2/vid_gl2-x86_64.so
#10 0x00007f4e091c5e4d in ?? () from /home/edwin/hon2/libk2-x86_64.so
#11 0x00007f4e091acd19 in ?? () from /home/edwin/hon2/libk2-x86_64.so


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