On Fri, Nov 06, 2020 at 05:30:54PM +0100, Christian Gromm wrote:
> +static struct list_head adpt_list;
> +
> +#define MOST_PCM_INFO (SNDRV_PCM_INFO_MMAP | \
> +                    SNDRV_PCM_INFO_MMAP_VALID | \
> +                    SNDRV_PCM_INFO_BATCH | \
> +                    SNDRV_PCM_INFO_INTERLEAVED | \
> +                    SNDRV_PCM_INFO_BLOCK_TRANSFER)
> +
> +static void swap_copy16(u16 *dest, const u16 *source, unsigned int bytes)
> +{
> +     unsigned int i = 0;
> +
> +     while (i < (bytes / 2)) {
> +             dest[i] = swab16(source[i]);
> +             i++;
> +     }
> +}
> +
> +static void swap_copy24(u8 *dest, const u8 *source, unsigned int bytes)
> +{
> +     unsigned int i = 0;
> +
> +     while (i < bytes - 2) {

Can bytes ever be zero?  If so then this will corrupt memory and crash.

Generally "int i;" is less risky than "unsigned int i;".  Of course, I
recently almost introduced a situation where we were copying up to
ULONG_MAX bytes so there are times when iterators should be size_t so
that does happen.  It could be buggy either way is what I'm saying but
generally "unsigned int i;" is more often buggy.

> +             dest[i] = source[i + 2];
> +             dest[i + 1] = source[i + 1];
> +             dest[i + 2] = source[i];
> +             i += 3;
> +     }
> +}
> +
> +static void swap_copy32(u32 *dest, const u32 *source, unsigned int bytes)
> +{
> +     unsigned int i = 0;
> +
> +     while (i < bytes / 4) {
> +             dest[i] = swab32(source[i]);
> +             i++;
> +     }
> +}
> +
> +static void alsa_to_most_memcpy(void *alsa, void *most, unsigned int bytes)
> +{
> +     memcpy(most, alsa, bytes);
> +}
> +
> +static void alsa_to_most_copy16(void *alsa, void *most, unsigned int bytes)
> +{
> +     swap_copy16(most, alsa, bytes);
> +}
> +
> +static void alsa_to_most_copy24(void *alsa, void *most, unsigned int bytes)
> +{
> +     swap_copy24(most, alsa, bytes);
> +}
> +
> +static void alsa_to_most_copy32(void *alsa, void *most, unsigned int bytes)
> +{
> +     swap_copy32(most, alsa, bytes);
> +}
> +
> +static void most_to_alsa_memcpy(void *alsa, void *most, unsigned int bytes)
> +{
> +     memcpy(alsa, most, bytes);
> +}
> +
> +static void most_to_alsa_copy16(void *alsa, void *most, unsigned int bytes)
> +{
> +     swap_copy16(alsa, most, bytes);
> +}
> +
> +static void most_to_alsa_copy24(void *alsa, void *most, unsigned int bytes)
> +{
> +     swap_copy24(alsa, most, bytes);
> +}
> +
> +static void most_to_alsa_copy32(void *alsa, void *most, unsigned int bytes)
> +{
> +     swap_copy32(alsa, most, bytes);
> +}
> +
> +/**
> + * get_channel - get pointer to channel
> + * @iface: interface structure
> + * @channel_id: channel ID
> + *
> + * This traverses the channel list and returns the channel matching the
> + * ID and interface.
> + *
> + * Returns pointer to channel on success or NULL otherwise.
> + */
> +static struct channel *get_channel(struct most_interface *iface,
> +                                int channel_id)
> +{
> +     struct sound_adapter *adpt = iface->priv;
> +     struct channel *channel, *tmp;
> +
> +     list_for_each_entry_safe(channel, tmp, &adpt->dev_list, list) {
> +             if ((channel->iface == iface) && (channel->id == channel_id))
> +                     return channel;

No need to use the _safe() version of this loop macro.  You're not
freeing anything.  My concern is that sometimes people think the _safe()
has something to do with locking and it does not.

> +     }
> +     return NULL;
> +}
> +

[ Snip ]

> +/**
> + * audio_probe_channel - probe function of the driver module
> + * @iface: pointer to interface instance
> + * @channel_id: channel index/ID
> + * @cfg: pointer to actual channel configuration
> + * @arg_list: string that provides the name of the device to be created in 
> /dev
> + *         plus the desired audio resolution
> + *
> + * Creates sound card, pcm device, sets pcm ops and registers sound card.
> + *
> + * Returns 0 on success or error code otherwise.
> + */
> +static int audio_probe_channel(struct most_interface *iface, int channel_id,
> +                            struct most_channel_config *cfg,
> +                            char *device_name, char *arg_list)
> +{
> +     struct channel *channel;
> +     struct sound_adapter *adpt;
> +     struct snd_pcm *pcm;
> +     int playback_count = 0;
> +     int capture_count = 0;
> +     int ret;
> +     int direction;
> +     u16 ch_num;
> +     char *sample_res;
> +     char arg_list_cpy[STRING_SIZE];
> +
> +     if (cfg->data_type != MOST_CH_SYNC) {
> +             pr_err("Incompatible channel type\n");
> +             return -EINVAL;
> +     }
> +     strlcpy(arg_list_cpy, arg_list, STRING_SIZE);
> +     ret = split_arg_list(arg_list_cpy, &ch_num, &sample_res);
> +     if (ret < 0)
> +             return ret;
> +
> +     list_for_each_entry(adpt, &adpt_list, list) {
> +             if (adpt->iface != iface)
> +                     continue;
> +             if (adpt->registered)
> +                     return -ENOSPC;
> +             adpt->pcm_dev_idx++;
> +             goto skip_adpt_alloc;

It's weird how if the "channel = " allocation fails, then we free this
"adpt" which we didn't allocate.

> +     }
> +     adpt = kzalloc(sizeof(*adpt), GFP_KERNEL);
> +     if (!adpt)
> +             return -ENOMEM;
> +
> +     adpt->iface = iface;
> +     INIT_LIST_HEAD(&adpt->dev_list);
> +     iface->priv = adpt;
> +     list_add_tail(&adpt->list, &adpt_list);
> +     ret = snd_card_new(iface->driver_dev, -1, "INIC", THIS_MODULE,
> +                        sizeof(*channel), &adpt->card);
> +     if (ret < 0)
> +             goto err_free_adpt;
> +     snprintf(adpt->card->driver, sizeof(adpt->card->driver),
> +              "%s", DRIVER_NAME);
> +     snprintf(adpt->card->shortname, sizeof(adpt->card->shortname),
> +              "Microchip INIC");
> +     snprintf(adpt->card->longname, sizeof(adpt->card->longname),
> +              "%s at %s", adpt->card->shortname, iface->description);
> +skip_adpt_alloc:
> +     if (get_channel(iface, channel_id)) {
> +             pr_err("channel (%s:%d) is already linked\n",
> +                    iface->description, channel_id);
> +             return -EEXIST;
> +     }
> +
> +     if (cfg->direction == MOST_CH_TX) {
> +             playback_count = 1;
> +             direction = SNDRV_PCM_STREAM_PLAYBACK;
> +     } else {
> +             capture_count = 1;
> +             direction = SNDRV_PCM_STREAM_CAPTURE;
> +     }
> +     channel = kzalloc(sizeof(*channel), GFP_KERNEL);
> +     if (!channel) {
> +             ret = -ENOMEM;
> +             goto err_free_adpt;
> +     }
> +     channel->card = adpt->card;
> +     channel->cfg = cfg;
> +     channel->iface = iface;
> +     channel->id = channel_id;
> +     init_waitqueue_head(&channel->playback_waitq);
> +     list_add_tail(&channel->list, &adpt->dev_list);
> +
> +     ret = audio_set_hw_params(&channel->pcm_hardware, ch_num, sample_res,
> +                               cfg);
> +     if (ret)
> +             goto err_free_adpt;
> +
> +     ret = snd_pcm_new(adpt->card, device_name, adpt->pcm_dev_idx,
> +                       playback_count, capture_count, &pcm);

I don't see any snd_pcm_free() to match this snd_pcm_new().

> +
> +     if (ret < 0)
> +             goto err_free_adpt;
> +
> +     pcm->private_data = channel;
> +     strscpy(pcm->name, device_name, sizeof(pcm->name));
> +     snd_pcm_set_ops(pcm, direction, &pcm_ops);
> +     snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_VMALLOC, NULL, 0, 0);
> +     return 0;
> +
> +err_free_adpt:
> +     release_adapter(adpt);
> +     return ret;
> +}

regards,
dan carpenter
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