On Dec 12, 2016, at 13:00, James Simmons <jsimm...@infradead.org> wrote: > > >> On Sat, Dec 10, 2016 at 01:06:01PM -0500, James Simmons wrote: >>> In order for lustre_idl.h to be usable for both user >>> land and kernel space it has to use the proper >>> byteorder functions. >> >> Why would userspace need/want all of these inline functions? A uapi >> header file should just have a the structures that are passed >> user/kernel and any needed ioctls. Why would they ever care about >> strange byte flip functions and a ton of inline functions? >> >> I don't think this is needed, of if it is, I really don't want to see >> your crazy userspace code... > > Sigh. More cleanups were done based on the idea this was okay. The > reason this was does was when you look at the headers in > include/uapi/linux you see a huge number of headers containing a bunch > of inline function. To an outside project looking to merge their work > into the kernel they would think this is okay. Hopefully all those > broken headers will be cleaned up in the near future. > Alright I will look to fixing up our tools to handle this requirement.
These accessor functions are used by both the kernel and userspace tools, and keeping them in the lustre_idl.h header avoids duplication of code. Similar usage exists in other filesystem related uapi headers (e.g. auto_fs4.h, bcache.h, btrfs_tree.h, nilfs2_ondisk.h, swab.h, etc.). That said, if there is an objection to keeping these macros/inline funcs in the uapi headers, they still need to exist in the kernel and should be kept in the lustre/include/lustre directory and we'll keep a separate copy of the macros for userspace. Cheers, Andreas _______________________________________________ devel mailing list de...@linuxdriverproject.org http://driverdev.linuxdriverproject.org/mailman/listinfo/driverdev-devel