On Jan 17, 2009, at 5:35 AM, Denise Paolucci wrote: ...and, replying to my own email to add two clarifying points I forgot to make in the original wall-o-txt:
* Permanent and paid account purchasers will be able to create an account the minute we open the site up to open beta, without having to find someone to give them an invite code. Likewise, as time goes on, purchasing a paid account will bypass the invite code requirement even after launch. The reason for this is going to be that we're going to be using invite codes to control growth, to make sure that we don't expand more quickly than our current operating capital can cover. (In other words, we can semi-artificially control that percentage-of-active-users-who-are-paid figure by how many invite codes we release.) Since our price points include padding for subsidizing future growth, paying to create an account can bypass the invite code system entirely. * We're *pretty* sure we aren't going to do any kind of pre-sale (where you can pay for your account before we actually open up account creation in open beta, or take spots on the waiting list for the permanent account sale, etc). We don't want to take anyone's money until we immediately start offering them a product. This does, unfortunately, create a rush-to-the-finish-line effect if it turns out there's way more demand for permanent accounts than the initial 400, but we don't expect there's going to be *that* much demand; I'll be really surprised if they sell out overnight. (Very pleasantly surprised. But surprised.) --D -- Denise Paolucci [email protected] Dreamwidth Studios: Open Source, open expression, open operations. Coming soon! _______________________________________________ dw-discuss mailing list [email protected] http://lists.dwscoalition.org/cgi-bin/mailman/listinfo/dw-discuss
