On Jan 17, 2009, at 5:35 AM, Denise Paolucci wrote:

...and, replying to my own email to add two clarifying points I  
forgot to make in the original wall-o-txt:

* Permanent and paid account purchasers will be able to create an  
account the minute we open the site up to open beta, without having  
to find someone to give them an invite code. Likewise, as time goes  
on, purchasing a paid account will bypass the invite code requirement  
even after launch. The reason for this is going to be that we're  
going to be using invite codes to control growth, to make sure that  
we don't expand more quickly than our current operating capital can  
cover. (In other words, we can semi-artificially control that  
percentage-of-active-users-who-are-paid figure by how many invite  
codes we release.)

Since our price points include padding for subsidizing future growth,  
paying to create an account can bypass the invite code system entirely.

* We're *pretty* sure we aren't going to do any kind of pre-sale  
(where you can pay for your account before we actually open up  
account creation in open beta, or take spots on the waiting list for  
the permanent account sale, etc). We don't want to take anyone's  
money until we immediately start offering them a product. This does,  
unfortunately, create a rush-to-the-finish-line effect if it turns  
out there's way more demand for permanent accounts than the initial  
400, but we don't expect there's going to be *that* much demand; I'll  
be really surprised if they sell out overnight. (Very pleasantly  
surprised. But surprised.)

--D


-- 
Denise Paolucci
[email protected]
Dreamwidth Studios: Open Source, open expression, open operations.  
Coming soon!

_______________________________________________
dw-discuss mailing list
[email protected]
http://lists.dwscoalition.org/cgi-bin/mailman/listinfo/dw-discuss

Reply via email to