If the client does not acknowledge our friends, will we still be able to do
custom security filters, or will we have to post something as private and
then go into the web interface to update the filter?  Or will custom
security filters no longer be allowed?  (Apologies if I missed this
somewhere.)  As much as I love all my friends, sometimes there are things I
want to talk about that I wouldn't share with everyone :)

Lassarina Aoibhell
Webmaster, The RPG Place
http://www.rpgplace.net


On Thu, Jan 22, 2009 at 1:37 PM, Ruth - thewhiteowl
<[email protected]>wrote:

> Mark Smith wrote:
> >> Bear in mind that most, if not all, clients send the optional 'login'
> >> command which sends back a whole load of different data unrelated to
> >> each other, including the friends list. So you'd either need to not
> >> send that list, send just one of the lists, or do something else - so
> >> it affects more than just friends-related commands, unfortunately.
> >>
> >
> > My plan is to make login not do that.
> >
> > I'm quite sure that if you don't send any friends back, the clients
> > will assume you don't have any.  So hopefully that will alleviate
> > this.
> >
> >
> >
> Oh, that's rather nice :) One of those deceptively simple solutions.
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